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Old Aug 04, 2007, 05:53 AM // 05:53   #1
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Lightbulb I Want An Ias!

Okay, I'll get right down to the meat and mashed potatoes of my subject.
Give assassins an IAS, usable in PvP. the Sunspear skill Critical Agility is amazingly wonderful...in PvE.
Since I don't think we will be getting any new skills for EotN then ANet has released (other than pve only skills) I think we should already modify an existing skill into an IAS.
I'm talking about Flashing Blades. IMHO it isnt fully deserving of "elite" status. It gives a 75% chance to block while attacking. Rangers have skills like this where the only drawback is the long recharge. The only thing special about Flashing Blades is that it can be constantly maintained (at 15 Dagger Mastery).
So...why not keep the existing idea of Flashing Blades but add a small IAS to it?

Current Version
Flashing Blades: Elite Stance
Attb: Dagger Mastery
10E, 30CD
For 5...25...32 seconds you have a 75% chance to block incoming attacks while attacking.

My Version
Flashing Blades: Elite Stance
Attb: Dagger Mastery
15E (could be kept at 10) 30CD
For 5...25...32 seconds you attack 10...25...33% faster and have a 75% (could be lower for balance, if needed) to block attacks while attacking.

Essentially, it is kept the same, just with a minor buff. This skill is rarely used or at least from what i see. It comes in handy in FoW and UW when I run it with my sin, but i always feel it is lacking something.

Questions? Comments? Complaints? Feel free to rip this into tiny pieces if you want, as long as its constructive.

*EDIT*: When I said rangers have skills like this, i meant skills that give you a 75% chance to block at very little drawback. I think we all know are good friend Whirling Defense? Thats what I mean

Last edited by The Lurch; Aug 04, 2007 at 06:24 AM // 06:24..
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Old Aug 04, 2007, 07:26 AM // 07:26   #2
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Forgive the stupid question, but what does the acronym IAS mean?
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Old Aug 04, 2007, 07:44 AM // 07:44   #3
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increased attack speed. and anyway the reason sins dont have that is because they still have the highest attack speed if you count double strikes, so giving them and increase just makes then all that more deadly and unbalanced. but thats just my opinion
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Old Aug 04, 2007, 07:45 AM // 07:45   #4
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Increased Attack Speed. It's probably been answered by 20 different people by the time I hit enter...
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Old Aug 04, 2007, 07:50 AM // 07:50   #5
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Thats not gonna happen, ever. Remember BoA sin? Yeah ....
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Old Aug 04, 2007, 07:59 AM // 07:59   #6
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Okay, thanks guys.
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Old Aug 04, 2007, 10:26 AM // 10:26   #7
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Assassins are something like a vulcan machine gun of hits.

That's why the only IAS skill is PvE only. Because it would be unbalanced in PvP.
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Old Aug 04, 2007, 06:06 PM // 18:06   #8
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I was gonna say 'no way. Sins are bloody overpowered with IAS'. But if it's elite, it's probably OK. Though no one is going to use it because you can't use Shadow Prison or Moebius anymore.
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Old Aug 04, 2007, 06:18 PM // 18:18   #9
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If sins ever get an IAS for PvP, it can't be more than 15% or else it'll be insanely imbal...

Speaking of which, I want an IAS for my conjure flame wanding ele too...
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Old Aug 04, 2007, 06:18 PM // 18:18   #10
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Quote:
Originally Posted by Thomas.knbk
I was gonna say 'no way. Sins are bloody overpowered with IAS'. But if it's elite, it's probably OK. Though no one is going to use it because you can't use Shadow Prison or Moebius anymore.
Right! If its an ELITE!!! then they cannot use other overpowered (imho) elites in pvp either (moebius strike, shadow prison, shadow form etc), thus creating sort of a balance.

Plus if you think about it, Locust's fury is sort of an IAS...but I still think flashing blades could be buffed, its hardly used as is right now anyway.
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Old Aug 04, 2007, 11:05 PM // 23:05   #11
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If they give sins an IAS even as elite, you can't also be giving them chances to block. If anything, as a drawback to the skill besides being elite, they should lose armor. IAS as a sin skill would be powerful even as an elite.
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Old Aug 05, 2007, 01:48 AM // 01:48   #12
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simple use IAS skills of ur secondary class oO ?
just a little question, may it be dumb or not XD
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Old Aug 05, 2007, 02:00 AM // 02:00   #13
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IAS on daggers is a very powerful technique and is a concious EXCLUSION from the assasin's repetoire of PVP skills because it would be immensely overpowered.

The BoA Sin is proof of how dangerous IAS can be when mixed with many of the assassins existing skills.
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Old Aug 05, 2007, 02:50 AM // 02:50   #14
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There's a way to fix flashing blades. Turn it into a skill instead of a Stance, and done. It turns into a nice choice.
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Old Aug 05, 2007, 04:54 AM // 04:54   #15
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Quote:
Originally Posted by lyra_song
The BoA Sin is proof of how dangerous IAS can be when mixed with many of the assassins existing skills.
The dreaded BoA sin was what happens when you mix a non elite IAS with a very very nice sin elite...flashing blades, being ELITE! wouldnt work with shadow prison...

*EDIT*: Heres an idea...why dont we have a new weekend where we include some of these concept skills/skill buffs and/or nerfs in? Make some people happy, and we can see what the effects of doing some of this will be
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Old Aug 05, 2007, 06:54 AM // 06:54   #16
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Quote:
Heres an idea...why dont we have a new weekend where we include some of these concept skills/skill buffs and/or nerfs in? Make some people happy, and we can see what the effects of doing some of this will be
It would be kind of fun to watch PvP go nuts with sudden skills/buffs/nerfs that weren't there before. But that's coming from an observer.
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Old Aug 05, 2007, 08:06 AM // 08:06   #17
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u do know when that happens ppl will just adjust their overpowered builds to get the ias... "dark blades sin" sin with flashing blades and dark prison with the normal damage skills (black spider strike, blades of steel, etc.)

nope no way dude never gonna happen
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Old Aug 05, 2007, 07:18 PM // 19:18   #18
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Quote:
Originally Posted by The Lurch
*EDIT*: Heres an idea...why dont we have a new weekend where we include some of these concept skills/skill buffs and/or nerfs in? Make some people happy, and we can see what the effects of doing some of this will be
Yeah, let's have a weekend where I want to test what happens if spirit rift does 300 damage and wielders strike hits for 200 unconditional. Top 10 GvG spot in the ladder, here I come! (or wait...eE will beat me to it)
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Old Aug 05, 2007, 11:32 PM // 23:32   #19
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A new skill in EotN looks like it could be the new IAS for Assassins if they don't mind going Rt secondary.
http://wiki.guildwars.com/wiki/Weapon_of_Aggression
At 4 channeling it is 8 sec and at 7 it is 10 secs for a 25% IAS.
It also has a nice 1/4 sec casting time but it does have a 10en cost.
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Old Aug 06, 2007, 04:41 AM // 04:41   #20
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Quote:
Originally Posted by Ultra Mega
A new skill in EotN looks like it could be the new IAS for Assassins if they don't mind going Rt secondary.
http://wiki.guildwars.com/wiki/Weapon_of_Aggression
At 4 channeling it is 8 sec and at 7 it is 10 secs for a 25% IAS.
It also has a nice 1/4 sec casting time but it does have a 10en cost.
It looks to me that skill will be nerfed in the near future.
But anyway, I would not mind an elite IAS.
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